Umfassender Kommando-Stim
Umfassender Kommando-Stim
Erhöht Präsenz basierend auf deiner Stufe 60 Minuten lang. Es kann immer nur ein Stimpack aktiv sein. Dieser Effekt hält nach einer Niederlage an.
Stufe 1-9: Präsenz um 22
Stufe 10-19: Präsenz um 38
Stufe 20-29: Präsenz um 58
Stufe 30-39: Präsenz um 80
Stufe 40-49: Präsenz um 110
Stufe 50-59: Präsenz um 136
Stufe 60-64: Präsenz um 197
Stufe 65-69: Präsenz um 226
Stufe 70-74: Präsenz um 249
Stufe 75+: Präsenz um 274
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.2.1 |
Global ID: | 16141130403871251055 |
Combat log ID: | 4442641156538368 |
FQN: | abl. |
Star Wars name: | Umfassender Kommando-Stim |
In anderen Sprachen: | Expansive Command Stim Stim de commandement étendu |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140999211646692862 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/1 - 1
- When effect is applied
Only when the following conditions are met:
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 75
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 74
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 70
- Is Level
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 69
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 65
- Is Level
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 64
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 60
- Is Level
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 59
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 50
- Is Level
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 49
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 40
- Is Level
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 7
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 39
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 30
- Is Level
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 8
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 29
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 20
- Is Level
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- 9
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 19
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 10
- Is Level
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 10
- When effect is applied
Only when the following conditions are met:
- <
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 5
- Target Level = (int) 9
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 6
- Target Level = (int) 1
- Is Level
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- 11
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141000311158319667 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/2 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141001410669947012 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/3 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140993714088531041 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/4 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140994813600158386 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/5 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140995913111786247 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/6 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140997012623413592 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/7 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141006908228083717 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/8 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141008007739719254 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/9 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141161622853703568 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/10 - Set Duration
- [3600s]
Umfassender Kommando-Stim
Präsenz erhöht.Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141160523342074311 FQN: abl. itm. potion. login_ rewards. stimpack. presence. expansive/5/11 - Set Duration