1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. datacron_probe
  7. explosive_probe

Explosive Probe

explosiveprobe

Explosive Probe

Puts an explosive probe on the target that detonates when the target takes damage, dealing kinetic damage to the target.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.boss.location.hot.datacron.datacron_probe_droid

Related effects, buffs and debuffs

Ability activation
1
explosiveprobeExplosive Probe (Tech) – The probe will detonate when the target takes damage, or the timer elapses.
  • [20s]
    explosiveprobeExplosive Probe (Tech)
    The probe will detonate when the target takes damage, or the timer elapses.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.explosive_probe.summon_no_anim
  • 2
    • Before NPC with this effect takes damage, not more than every 1s
    • When effect expires
    • When character dies

    Perform the following actions:

    • Play appearance epp.agent.explosive_probe.explode, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.19
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Remove this effect