Feedback Shield
Feedback Shield
Charges your shield with energy for <<1>> seconds that is released as damage against your next attacker. Triggers off Primary Weapon fire.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141082720070913652 |
Combat log ID: | 3301949382328320 |
FQN: | abl. |
Star Wars name: | Feedback Shield |
Other languages: | Rückmeldungsschild Bouclier rétroactif |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Feedback Shield
The next primary weapon hit to your shield will cause damage to the attacker.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. spvp. abilitytype. shield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141030674439791028 FQN: abl. spvp. shield. feedback_ shield/28/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectshield. feedback_shield. activate
- 2
- When character takes damage, not more than every 1.5s (100% chance) from tag tag.
abl. spvp. abilitytype. weaponp
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- When character takes damage, not more than every 1.5s (100% chance) from tag tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. shield Initializers: - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141029574928163593 FQN: abl. spvp. shield. feedback_ shield/28/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectshield. feedback_shield. damage
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has the talent Critical Feedback
Critical Feedback
Feedback Shield has a 20% chance to do critical damage to enemies.
FQN: tal.spvp.shield.feedback_shield.tier3a
- If CASTER has the talent Increase Feedback Damage
Increase Feedback Damage
Feedback damage increased by 15%.
FQN: tal.spvp.shield.feedback_shield.tier1
- If CASTER has the talent
Perform the following actions:
- SPVP Damage
- Amount = (float) 920
- Shield Piercing Modifier = (float) 0.1
- Shield Efficiency Modifier = (float) 1
- Hull Efficiency Modifier = (float) 1.1
- Crit Chance = (float) 0.2
- Crit Magnitude = (float) 0.575
- Armor Penetration Modifier = (float) 1
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have the talent Critical Feedback
Critical Feedback
Feedback Shield has a 20% chance to do critical damage to enemies.
FQN: tal.spvp.shield.feedback_shield.tier3a
- If CASTER has the talent Increase Feedback Damage
Increase Feedback Damage
Feedback damage increased by 15%.
FQN: tal.spvp.shield.feedback_shield.tier1
- If CASTER does not have the talent
Perform the following actions:
- SPVP Damage
- Amount = (float) 920
- Shield Piercing Modifier = (float) 0.1
- Shield Efficiency Modifier = (float) 1
- Hull Efficiency Modifier = (float) 1.1
- Crit Chance = (float) 0
- Crit Magnitude = (float) 0.575
- Armor Penetration Modifier = (float) 1
- 4
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have the talent Increase Feedback Damage
Increase Feedback Damage
Feedback damage increased by 15%.
FQN: tal.spvp.shield.feedback_shield.tier1
Perform the following actions:
- SPVP Damage
- Amount = (float) 800
- Shield Piercing Modifier = (float) 0.1
- Shield Efficiency Modifier = (float) 1
- Hull Efficiency Modifier = (float) 1.1
- Crit Chance = (float) 0
- Crit Magnitude = (float) 0.575
- Armor Penetration Modifier = (float) 1
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 1
- SPVP Amount Type = (int) 1
- Amount = (float) 10 - SPVP Consume Power
- Use Casters Damage Modifier = (bool) false
- Channel Name = (int) 2
- SPVP Amount Type = (int) 1
- Amount = (float) 10