Force Destruction
Force Destruction
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140973340137785476 |
Combat log ID: | 2507629540671488 |
FQN: | abl. |
Star Wars name: | Force Destruction |
Other languages: | Machtzerstörung Destruction de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [does not expire]
Force Shield
Reduces movement of enemies and is temporary immunity to all damage, stuns and interrupts.Slot: Buff Duration: during channel (6s) On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. quest. location. tat. class. sith_ warrior. desert_ duel. lord_ praven Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140917666172804694 Combat log ID: 2507629540671746 FQN: abl. npc. ability. custom. boss. lord_ praven. tidal_ destruction/2/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Immobilize but allow rotation
- Mark as neutralized
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_shield_proc
- 3
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_shield_proc
- 4
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 5
- When effect ticks the 3rd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_cast_instance - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.45
- Standard Health Percent Min = (float) 0.4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [6s]
Movement Slowed
Movement speed reduced.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. snare abl. quest. location. tat. class. sith_ warrior. desert_ duel. lord_ praven Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140918765684431075 Combat log ID: 2507629540671751 FQN: abl. npc. ability. custom. boss. lord_ praven. tidal_ destruction/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_tick - Set movement speed to 45%
- [hidden] [0s]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. quest. location. tat. class. sith_ warrior. desert_ duel. lord_ praven Conditions: - Can only be called by other effects
Global ID: 16140919865196059308 FQN: abl. npc. ability. custom. boss. lord_ praven. tidal_ destruction/2/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.8s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.quest. location. tat. class. sith_ warrior. desert_ duel. lord_ praven abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140920964707681657 Combat log ID: 2507629540671756 FQN: abl. npc. ability. custom. boss. lord_ praven. tidal_ destruction/2/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 3, 55° pitch, 0° yaw
- Stun the TARGET
- [hidden] [3600s]
Effect #5Slot: Buff Duration: 60m 0s On death: Effect is removed # occurrences: 1 Tags: tag. abl. quest. location. tat. class. sith_ warrior. desert_ duel. lord_ praven Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140922064219309834 FQN: abl. npc. ability. custom. boss. lord_ praven. tidal_ destruction/2/5 - Set Duration
- 1
- When CASTER exits combat
Perform the following actions:
- Remove this effect