1. Abilities
  2. companion
  3. weapon_set
  4. dualsaber_dark
  5. dps
  6. single_stun

Force Stun

forcestun

Force Stun

Stuns the target for <<1[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.companion.weapon_set.dualsaber_dark.dps

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcestun
Force Stun
2
stunnedStunned (Force) – Unable to act.
3
stunnedStunning Assault – Periodic internal damage.
  • [0s] [not displayed]
    forcestunEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_inquisitor . shock . cast_instant, dependent on calling effect
    • Add effect #2 to TARGET from TARGET, Combat Math Only, Match All
    • Add effect #3 to TARGET from TARGET, Combat Math Only
  • [4s]
    stunnedStunned (Force)
    Unable to act.

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_inquisitor . shock . stun, dependent on calling effect
    • Stun the TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . generic . weapon_pop . target_pop_in, dependent on calling effect
  • [hidden] [4s]
    stunnedStunning Assault
    Periodic internal damage.

    • When effect ticks
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.042
      - Standard Health Percent Min = (float) 0.042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.42
      - Health Steal Percentage = (float) 0
    • Play appearance epp . jedi_knight . master_strike . bleed_tick