Force Wielded Lightsaber
Force Wielded Lightsaber
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141112366686245155 |
Combat log ID: | 3453080691539968 |
FQN: | abl. |
Star Wars name: | Force Wielded Lightsaber |
Other languages: | Machtgeführtes Lichtschwert Sabre laser manipulé par la Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[HIDDEN]Force Wielded Saber Base Passive
Immune to incapacitating and movement-impairing effects.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141107866789602366 Combat log ID: 3453080691540239 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. taunt
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Set movement speed to 35%
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Set movement speed to 60%
- Modify stat Damage Done Modifier (Percentage), increase by 0.37
- 4
- Before NPC with this effect takes damage without tags tag.
abl. utility. is_ aoe
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) false
- Reflect Ranged = (bool) false
- Reflect Force = (bool) false
- Reflect Tech = (bool) false
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Before NPC with this effect takes damage without tags tag.
- 5
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [5s]
[HIDDEN]Pre-ActivationSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. buff. physics_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16141111165324484887 Combat log ID: 3453080691540236 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1)
- 2
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Instantly kill the TARGET
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141110065812856992 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/3 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Modify stat Increased Stealth Level, increase by 200
- Put TARGET into stealth
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1)
- 2
- When PC/NPC receives an effect from Force Wield
Force Wield
FQN: abl.operation.yavin_4.enemy.boss.the_returned.force_wield_throw_out
Override target to:
- Trigger Caster
Perform the following actions:
- When PC/NPC receives an effect from
- 3
- When PC/NPC receives an effect from Force Wield
Force Wield
FQN: abl.operation.yavin_4.enemy.boss.the_returned.force_wield_throw_out
Perform the following actions:
- Remove this effect
- When PC/NPC receives an effect from
- [hidden] [1s]
Effect #4Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141104568254721825 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_wield. force_wield_thrown_saber_out
- [45s]
Force Wielded Lightsaber
Dealing continual weapon damage to nearby enemies. Immune to taunt. Immune to all crowd control and movement impairing effects except knockbacks.
This lightsaber is being controlled via The Force.Slot: Buff Duration: 45s On death: Effect is removed Tick rate: 1s (45 ticks) # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. force_ wield_ saber_ active Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 45s
- Max Duration = (time) 45s
Conditions: - Can only be called by other effects
Global ID: 16141103468743094002 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/5 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.yavin_4.boss.the_returned.logic_probably_a_tank
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 4
- Just before this effect is removed
Perform the following actions:
- Instantly kill the TARGET
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141106767277976523 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/6 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_wield. force_wield_impact
- [hidden] [does not expire]
Effect #7Slot: Buff Duration: passive On death: Effect is removed Tick rate: 60s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141105667766348180 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/7 - 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- [hidden] [60s]
Effect #8Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141117762394232005 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/8 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_wield. force_wield_loop_blue
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_wield. force_wield_loop_purple
- [hidden] [does not expire]
[HIDDEN]Saber Return FXSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141116662882605718 Combat log ID: 3453080691540243 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/9 - Set Reverse
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. force_wield. force_wield_thrown_saber_return - Add effect #11 to TARGET from CASTER
- [hidden] [60s]
[HIDDEN]Saber TauntSlot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. the_ returned. inst_ force_ wield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141047554452434810 Combat log ID: 3453080691540250 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 60s
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Alek_Announce
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook Revan_Announce
- [hidden] [1s]
Effect #11Slot: Buff Duration: 1s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141048653964061897 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/11 - Set Duration
- [hidden] [does not expire]
Effect #12Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141049753475688980 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. force_ wield_ saber_ passive/18/12 - 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 200
- Put TARGET into stealth