Fusion Round
Fusion Round
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141129812567500168 |
Combat log ID: | 4308818565529600 |
FQN: | abl. |
Star Wars name: | Fusion Round |
Other languages: | Fusionsgeschoss Salves en fusion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140967707537632492 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. wounding_ shot_ story/8/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When channel ended
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. republic. enemy. boss. boss_2. wounding_shot_fire
- 3
- When channel finished
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140968807049253425 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. wounding_ shot_ story/8/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.flashpoint.corellia.republic.enemy.boss_2.marked_target
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.corellia.republic.enemy.boss_2.marked_target
- If TARGET is an enemy
Perform the following actions:
- [20s]
Irradiated Target
Recieve Increased Damage From Fusion RoundsSlot: Debuff Duration: 20s On death: Effect is removed # occurrences: 0 Tags: tag. abl. flashpoint. corellia. republic. enemy. boss_ 2. marked_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 25s - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140969906560881542 Combat log ID: 4308818565529912 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. wounding_ shot_ story/8/3 - Set Duration
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140962209979491427 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. wounding_ shot_ story/8/4 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140963309491119536 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 2. wounding_ shot_ story/8/5 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0