1. Abilities
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. player
  7. gravity_distortion_module

Gravity Distortion Module

spvp_ionburst

Gravity Distortion Module

Temporarily invert the influence of gravity for the entire raid providing a brief window of immunity to damaging events up to 2m in height. This effect increases or decreases relative to the intensity of gravity. WARNING: Multiple sources of acceleration along the vector in confined areas may result in undesired spontaneous deceleration, death.

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Ability activation
1
spvp_ionburstGravity Distortion Module – Temporarily invert the influence of gravity for the entire raid providing a brief window of immunity to damaging events up to 2m in height. This effect increases or decreases relative to the intensity of gravity. WARNING: Multiple sources of acceleration along the vector in confined areas may result in undesired spontaneous deceleration, death.
2
spvp_ionburst
Gravity Distortion Module
  • [does not expire]
    spvp_ionburstGravity Distortion Module
    Temporarily invert the influence of gravity for the entire raid providing a brief window of immunity to damaging events up to 2m in height. This effect increases or decreases relative to the intensity of gravity. WARNING: Multiple sources of acceleration along the vector in confined areas may result in undesired spontaneous deceleration, death.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) false
      - Temporary Package Spec = (int) 16141176136763484237
  • 2
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is different from CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect