1. Abilities
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. darth_marr
  8. guard

Guard

sitwilekrenegade

Guard

While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sitwilekrenegade
Guard
2
guardGuard – Damage taken and threat generation reduced. Redirecting partial direct damage taken.
3
sitwilekrenegadeGuard – Intercepting damage for another player.
4
sitwilekrenegade
Guard
5
guard
Guard
  • [0s] [not displayed]
    sitwilekrenegadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [15s]
    guardGuard
    Damage taken and threat generation reduced.
    Redirecting partial direct damage taken.


  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • Before NPC with this effect takes damage (weapon mode Melee) that does not get redirected, not more than every 1s

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • Before NPC with this effect takes damage (weapon mode Melee) that does not get redirected, not more than every 1s

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) false
      - Reflect Force = (bool) false
      - Reflect Tech = (bool) false
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 50
  • 6
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [does not expire]
    sitwilekrenegadeGuard
    Intercepting damage for another player.

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​guard
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    sitwilekrenegadeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_damage_arc, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.35
      - Standard Health Percent Min = (float) 0.35
      - Damage Modifier = (float) 0
  • [hidden] [3s]
    guardEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_aura