Headbutt

Headbutt
Your creature uses its head, stunning the target for <<1[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141067735337257186 |
Combat log ID: | 3755820051333120 |
FQN: | abl. |
Star Wars name: | Headbutt |
Other languages: | Kopfstoß Coup de tête |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1
Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16140955188155539706 FQN: abl. companion. unique. mtx. akk_ dog. dps. single_ stun/10/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. unique. mtx. akk_dog. dps. single_target_stun - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- [5s]
Stunned (Tech)
Unable to act.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.bounty_ hunter. electro_ stun abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140958486690430355 Combat log ID: 3755820051333386 FQN: abl. companion. unique. mtx. akk_ dog. dps. single_ stun/10/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectsucker_punch. proc_punch_stun - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_stun_end
- [hidden] [4s]
Stunning Assault
Periodic internal damage.Slot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
Conditions: - <
- If CASTER has an effect with the tag tag.abl.companion.stun_damage applied by CASTER
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140957387178802276 Combat log ID: 3755820051333392 FQN: abl. companion. unique. mtx. akk_ dog. dps. single_ stun/10/3 - Set Duration
- 1
- When effect ticks
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.042
- Standard Health Percent Min = (float) 0.042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
jedi_knight. master_strike. bleed_tick