Heat Beam
Heat Beam
Attributes
Type: | active |
Activation time: | 4s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140998242300014970 |
Combat log ID: | 4366474206511104 |
FQN: | abl. |
Star Wars name: | Heat Beam |
Other languages: | Hitzestrahl Rayon de chaleur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (4s) On death: Effect is removed # occurrences: 0 Global ID: 16141168936496141666 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam_ story/4/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Perform the following actions:
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141172235031027291 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam_ story/4/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick
- 2
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- 5
- When effect ticks
Only when the following conditions are met:
- <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER, Combat Math Only
- 6
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. battle_droid. heat_beam. channel_end
- 7
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_master_aoe
- [10s]
Burning
Periodic elemental damage.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 3s (3 ticks) Initial stacks: 1 Max stacks: 1 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. flashpoint. corellia. republic. enemy. boss_ 1. burning_ target Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141171135519395852 Combat log ID: 4366474206511412 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam_ story/4/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick
- 2
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.01
- Standard Health Percent Min = (float) 0.01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
- When effect is refreshed
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141165637961313165 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam_ story/4/4 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 4s