1. Abilities
  2. flashpoint
  3. voss
  4. corrupted_vorantikus
  5. hibernate

Hibernate

obfuscate

Hibernate

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
obfuscate
Hibernate
2
obfuscate
Hibernate
3
nightmareHibernate – Cannot move or perform actions.
4
obfuscateDreamer's Blessing Distributor – Increases player damage and healing by 25%.
5
severtendonWaking Curse – You are cursed! Your movement is slowed, but if you approach the sleeping Corrupted Vorantikus, he will no longer have a restful sleep, and will stop healing.
6
healingExhausted Regeneration – Heals the Corruped Vorantikus on every tick, unless rudely interrupted with the Waking Curse.
7
obfuscate
Hibernate
8
rejuvinateDreamer's Blessing – The Blessing of the Dreamer is increasing your damage and healing!
  • [hidden] [10.5s]
    obfuscateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • 2
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 2
      - Height = (float) 0
    • Stun the TARGET
  • [0s] [not displayed]
    obfuscateEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_06
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [10s]
    nightmareHibernate
    Cannot move or perform actions.

  • 1
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.hibernate_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.hibernate_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 3
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.hibernate_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 4
    • When effect ticks the 8th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.hibernate_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 5
    • When effect ticks the 10th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.hibernate_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
  • 6
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.buildup, dependent on calling effect
  • 7
    • When effect ticks the 3rd time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.buildup, dependent on calling effect
  • 8
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.buildup, dependent on calling effect
  • 9
    • When effect ticks the 7th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.buildup, dependent on calling effect
  • 10
    • When effect ticks the 9th time

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.hibernate.buildup, dependent on calling effect
  • [hidden] [10s]
    obfuscateDreamer's Blessing Distributor
    Increases player damage and healing by 25%.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.dreamers_blessing.dreamers_blessing_beam, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.dreamers_blessing.dreamers_blessing_aoe, dependent on calling effect
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [10s]
    severtendonWaking Curse
    You are cursed! Your movement is slowed, but if you approach the sleeping Corrupted Vorantikus, he will no longer have a restful sleep, and will stop healing.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.waking_curse.waking_curse_beam, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.waking_curse.waking_curse_aoe, dependent on calling effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 80%
    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.waking_curse.initial_application_debuff, dependent on calling effect
  • 4
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 15° pitch, 0° yaw
  • 5
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.waking_curse.on_tick_debuff, dependent on calling effect
  • 7
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​target_01
  • [10s]
    healingExhausted Regeneration
    Heals the Corruped Vorantikus on every tick, unless rudely interrupted with the Waking Curse.

  • 1
    • When effect ticks

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + 0.25*StandardHealth, causing no threat
    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.dreamers_blessing.blessing_buff_tick, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.flashpoint.voss.corrupted_vorantikus.waking_curse.heal_dispelled, dependent on calling effect
  • [0s] [not displayed]
    obfuscateEffect #7

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0.5s]
    rejuvinateDreamer's Blessing
    The Blessing of the Dreamer is increasing your damage and healing!

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

  • [hidden] [1s]
    obfuscateEffect #9