Hold the Line
Hold the Line
Immune to controlling effects. All damage taken and dealt reduced.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141061253337159364 |
Combat log ID: | 2518504397864960 |
FQN: | abl. |
Star Wars name: | Hold the Line |
Other languages: | Stellung halten Immuabilité |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Hold the Line
Immune to controlling effects. All damage taken and dealt reduced.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141140120012568936 FQN: abl. npc. ability. custom. boss. capt_ shivanek. hard. hold_ the_ line/5/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. hold_the_line. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Modify stat Damage Done Modifier (Percentage), increase by -0.2
- 2
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET has at least 0 of any effects from Stalwart
Stalwart
Immune to controlling effects. All damage dealt and taken increased.
FQN: abl.npc.ability.custom.boss.ripper.hard.stalwart
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is a friend of CASTER
- If TARGET has at least 0 of any effects from
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [does not expire]
Enraged
Enraged by the death of an ally; all damage dealt increased by 300%.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Hydra script: hyd. location. flashpoint. republic. revan. multi. inst_ captain_ shivanek Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET has at least 0 of any effects from Stalwart
Stalwart
Immune to controlling effects. All damage dealt and taken increased.
FQN: abl.npc.ability.custom.boss.ripper.hard.stalwart
- If TARGET is alive
- Can only be called by other effects
- If TARGET has at least 0 of any effects from
Global ID: 16141143418547453521 Combat log ID: 2518504397865221 FQN: abl. npc. ability. custom. boss. capt_ shivanek. hard. hold_ the_ line/5/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. buff. custom. capt_shivanek. enrage - Modify stat Damage Done Modifier (Percentage), increase by 2.5
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook enraged_ripper