Hull Charges
Hull Charges
Hull charges are launched towards nearby ships, where they stick to the ship hull and detonate after a short duration. They work like lock-on missiles, but have a very short maximum range and a fairly long cooldown time. They do good damage, and completely ignore their target's shield.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140951509151976907 |
Combat log ID: | 3302340224352256 |
FQN: | abl. |
Star Wars name: | Hull Charges |
Other languages: | Rumpfladungen Charges de coque |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Hull ChargesSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. dispel_ type. missile Initializers: - Set type to Negative, cannot toggle off
Global ID: 16141181401280834910 FQN: abl. spvp. missile. hull_ charges. on_ fire/8/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 28
- Travel Time = (time) 0s - Play appearance epp.
spvp. missile. hull_charges. missile_fire
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
spvp. , dependent on calling effectmissile. hull_charges. mark_detonate_target
- [4s]
Hull ChargesSlot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Global ID: 16141178102745949111 FQN: abl. spvp. missile. hull_ charges. on_ fire/8/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- SPVP Weapon Damage
- Amount = (float) 1 - Play appearance epp.
spvp. , dependent on calling effectmissile. hull_charges. detonate