1. Pouvoirs
  2. spvp
  3. missile
  4. hull_charges
  5. on_fire

Charges de coque

stickygrenade

Charges de coque

Les charges de coque se déploient sur les vaisseaux proches, se collent sur leur coques et explosent après un bref délai. Elles fonctionnent comme des missiles autonomes, mais disposent d'une portée très réduite et d'un délai de réutilisation relativement long. Les charges de coque infligent des dégâts conséquents et ignorent en totalité le bouclier de la cible.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stickygrenade
Charges de coque
2
stickygrenade
Charges de coque
  • [0s]
    stickygrenadeCharges de coque

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 28
      - Travel Time = (time) 0s
    • Play appearance epp.spvp.missile.hull_charges.missile_fire
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.spvp.missile.hull_charges.mark_detonate_target, dependent on calling effect
  • [4s]
    stickygrenadeCharges de coque

  • 1
    • When effect expires

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 1
    • Play appearance epp.spvp.missile.hull_charges.detonate, dependent on calling effect