1. Abilities
  2. pvp
  3. warzone
  4. arena
  5. possess_ball

Huttball Explosion

murderball

Huttball Explosion

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
murderballBall Carrier – Has the ball! Holding it too long will make the Hutt angry.
2
murderball
Huttball Explosion
3
murderball
Huttball Explosion
4
murderball
Huttball Explosion
  • [hidden] [0s]
    murderballEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1.5
      - Travel Time = (time) 0s
    • Play appearance epp.pvp.warzone.arena.ball_throw_dead, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​scripted_stun or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​stun or tag.​abl.​debuff.​sleep
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​global_immunity
        ANDAND
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    murderballEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Execute hydra hook Arena_Ball_Kill
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 2
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 8
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 9
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 10
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 11
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 12
    • Increment Custom Scoreboard Value
      - Scoreboard Value = (int) 700
      - Scoreboard Index = (int) 41
  • [0s] [not displayed]
    murderballEffect #4

  • 1
    • When effect is applied

    Perform the following actions: