1. Abilities
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. adds
  7. cfa_railgun
  8. railgun_blue_overdrive

Hyper Density Round

railshot

Hyper Density Round

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
railshot
Hyper Density Round
2
railshot
Hyper Density Round
3
railshot
Hyper Density Round
  • [hidden] [0s] [not displayed]
    railshotHyper Density Round

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.adds.cfa_railgun.railgun_blue_projectile, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_reduce
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.45
      - Standard Health Percent Min = (float) 0.45
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.7
      - Standard Health Percent Min = (float) 0.7
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.65
      - Standard Health Percent Min = (float) 0.65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.5s]
    railshotHyper Density Round

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_reduce
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2.5, 15° pitch, 0° yaw
    • Stun the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​scyva.​player.​gravity_amplify
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 0.5, 15° pitch, 0° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.8, 15° pitch, 0° yaw
    • Stun the TARGET