1. Abilities
  2. qtr
  3. 1x1
  4. raid
  5. karaggas_palace
  6. enemy
  7. boss
  8. boss_2_bh
  9. jarg
  10. difficulty_1
  11. immolate

Immolate

flamethrower

Immolate

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16141034583990405085

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flamethrower
Immolate
2
flamethrower
Immolate
3
flamethrower
Incendiary Missile
  • [0s] [not displayed]
    flamethrowerEffect #1

    • On Apply

    Only when the following conditions are met:

      • If CASTER is positioned not more than 10m to center of TARGET

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 35m to center of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [1s]
    flamethrowerEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . immolate . immolate_cast
    • When effect expires

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.19
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [hidden] [0s]
    flamethrowerIncendiary Missile

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . incendiary_missile . incendiary_missile_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.19
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0