1. Abilities
  2. daily_area
  3. ossus
  4. world_boss
  5. jedi_tank_droid
  6. r8_x8
  7. flurry_burning_shots

Incendiary Rounds

abl_bh_pt_scorch

Incendiary Rounds

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_scorch
Incendiary Rounds
2
firebombIncendiary Round – Periodically taking moderate damage. The incendiary residue coating R8-X8's rounds has ignited.
3
abl_bh_pt_scorch
Incendiary Rounds
  • [0s] [not displayed]
    abl_bh_pt_scorchEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 4
      - Flurry Blows Max = (int) 4
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
  • [9s]
    firebombIncendiary Round
    Periodically taking moderate damage.

    The incendiary residue coating R8-X8's rounds has ignited.


  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.ossus.world_boss.jedi_tank_droid.r8_x8.flurry_seasoned_shots.incindiary_residue_burn, dependent on calling effect
  • [0s] [not displayed]
    abl_bh_pt_scorchEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.999
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0