Ion Cell
Ion Cell
Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141094169847012807 |
Combat log ID: | 3244946576375808 |
FQN: | abl. |
Star Wars name: | Ion Cell |
Other languages: | Ionenzelle Cellule ionique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [25s]
Ion Cell
Ranged attacks deal additional energy damage to nearby targets.Slot: Buff Duration: 25s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Global ID: 16141176410264584884 FQN: abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. grevin. ion_ cell/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. ion_cell. tick
- 2
- When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5s (100% chance)
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. ion_cell. end - Deactivate ability 16141085011603438878 – not found
- 4
- On Effect Applied
- Tag = (string)
- Tag Exclusions = (string)
- Ability Spec =Armor Piercing CellArmor Piercing Cell
Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.
FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.armor_piercing_cell
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Perform the following actions:
- Remove this effect
- On Effect Applied
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Global ID: 16141173111729702797 FQN: abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. grevin. ion_ cell/4/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effection_cell. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0