Keep Away
Keep Away
Activating Saber Ward finishes the cooldown of Force Push.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140977643975765384 |
Combat log ID: | 4274188244221952 |
FQN: | abl. |
Star Wars name: | Keep Away |
Other languages: | Kein Zutritt Expulsion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141156011273998745 FQN: abl. itm. tactical. sow. war_ kni. jug_ guar. utl_ def_ 01/6/1 - Set Stack Limit
- 1
- After Saber Ward is activated by CASTER
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_warrior.saber_ward
- After Saber Ward is activated by CASTER
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.jedi_knight.saber_ward
Perform the following actions:
- Modify cooldown of Force Push by -100%
Force Push
Deals <<1>> kinetic damage, knocks the target back several meters, and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Charge.
FQN: abl.sith_warrior.force_push
- Modify cooldown of Force Push by -100%
Force Push
Deals <<1>> kinetic damage, knocks the target back several meters and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Leap.
FQN: abl.jedi_knight.force_push
- After