1. Abilities
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  4. open_worlds
  5. class
  6. bounty_hunter
  7. the_mandalorian_killer
  8. kellian_jarro_spawn

Kellian Jarro Spawn

Kellian Jarro Spawn

Assists in instructing Kellian to protect Thendys during the fight.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Kellian Jarro Spawn
2
intimidatingPresenceCounter Stance – Preparing a counterattack...
3
Kellian Jarro Spawn
4
Kellian Jarro Spawn
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When character takes damage, not more than every 15s (1% chance)

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When character takes damage, not more than every 25s, delayed by 15s

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [3s]
    intimidatingPresenceCounter Stance
    Preparing a counterattack...

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.undaunted.cast_instant
    • Immobilize but allow rotation
    • Modify stat Melee Defense, increase by 0.8
    • Modify stat Ranged Defense, increase by 0.8
  • 2
    • Before NPC with this effect takes damage, not more than every 3s, delayed by 1s

    Override target to:

    • Attacker

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 3
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.jedi_knight.saber_throw.projectile, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [hidden] [3s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Knockback