1. Abilities
  2. companion
  3. weapon_set
  4. iokath_droid
  5. healer
  6. aoe_hot

Kolto Missile

abl_tr_co_med_boosters

Kolto Missile

Fires a kolto missile that bursts in a 8m wide area with a soothing, lingering Kolto cloud. Heals for <<1>> health over <<2[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_med_boosters
Kolto Missile
2
abl_tr_co_med_boostersKolto Missile – Being healed periodically.
  • [hidden] [0s]
    abl_tr_co_med_boostersEffect #1

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp . companion . weapon_set . probe_droid . healer . aoe_hot, dependent on calling effect
    • When projectile completed travel and hit target
    • [target override] AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Furthest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is in CASTER's group
        AND
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [6s]
    abl_tr_co_med_boostersKolto Missile
    Being healed periodically.

    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp . companion . unique . mtx . iokath_probe . healer . aoe_tick, dependent on calling effect
    • Heal the TARGET with Force for 0.95*BonusHeal + 0.047*StandardHealth, causing no threat