1. Abilities
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. invs_npc
  8. lightside_fissure

Light Side Fissure

Light Side Fissure

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Light Side Fissure
2
lightsidevLight Side Echo – Can deflect Dark Side Force effects.
3
Light Side Fissure
4
Light Side Fissure
5
Light Side Fissure
  • [hidden] [does not expire]
    Effect #1

    • When effect ticks the 1th time
    • [target override]

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • When effect ticks the 3th time

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET does not have 1 or more effects with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​lightside_shield
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Execute Hydra Hook
      - Event Name = (string) reset
      - Object Self = (int) 1
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET has an effect with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 25° pitch, 0° yaw
    • Dispel all effects
    • Play appearance epp . exp . 02 . yavin_4 . world_arc . the_enemy_within . revan . consuming_siphon . ls_expl, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
    • Execute Hydra Hook
      - Event Name = (string) reset
      - Object Self = (int) 1
  • [10s]
    lightsidevLight Side Echo
    Can deflect Dark Side Force effects.

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 02 . yavin_4 . world_arc . the_enemy_within . revan . consuming_siphon . ls_shield, dependent on calling effect
    • Set movement speed to 150%
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . exp . 02 . yavin_4 . world_arc . the_enemy_within . revan . consuming_siphon . ls_end, dependent on calling effect
  • [0s] [not displayed]
    Effect #4

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 02 . yavin_4 . world_arc . the_enemy_within . fissures . lightside_proc, dependent on calling effect
  • [hidden] [does not expire]
    Effect #5

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 02 . yavin_4 . world_arc . the_enemy_within . fissures . lightside, dependent on calling effect