1. Abilities
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. invs_npc
  8. lightside_fissure

Light Side Fissure

Light Side Fissure

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Light Side Fissure
2
lightsidevLight Side Echo – Can deflect Dark Side Force effects.
3
Light Side Fissure
4
Light Side Fissure
5
Light Side Fissure
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield or tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​lightside_shield
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Execute hydra hook reset
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET has an effect with the tag tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 25° pitch, 0° yaw
    • Dispel all effects from tags tag.​abl.​exp.​02.​yavin_4.​mob.​revan_fight.​darkside_shield
    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_expl, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
    • Execute hydra hook reset
  • [10s]
    lightsidevLight Side Echo
    Can deflect Dark Side Force effects.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_shield, dependent on calling effect
    • Set movement speed to 150%
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_end, dependent on calling effect
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.lightside_proc, dependent on calling effect
  • [hidden] [does not expire]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.lightside, dependent on calling effect