1. Abilities
  2. npc
  3. ability
  4. pole
  5. lightning_charge

Lightning Charge

chargedSaber

Lightning Charge

Charges your lightsaber with lightning, giving melee attacks a chance to deal additional energy damage. Requires a double-bladed lightsaber.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
chargedSaberLightning Charge – Melee attacks have a chance to deal additional energy damage.
  • [60s]
    chargedSaberLightning Charge
    Melee attacks have a chance to deal additional energy damage.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.charged_saber.cast_instant
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.charged_saber.buff, dependent on calling effect
  • 3
    • When character deals damage (weapon mode Melee), not more than every 1.5s (50% chance)

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.036
      - Standard Health Percent Min = (float) 0.036
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.sith_inquisitor.charged_saber.melee_hit