1. Abilities
  2. flurry
  3. creature
  4. unarmed
  5. bantha_melee

Melee Attack

force_crush

Melee Attack

A series of unarmed swings for a creature.

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    force_crush
    Melee Attack
    2
    force_crush
    Melee Attack
    • [0s] [not displayed]
      force_crushEffect #1

    • 1
      • When effect is applied

      Perform the following actions:

      • Weapon Damage
        - Is Special Ability = (bool) false
        - Ignore Dual Wield Modifier = (bool) false
        - Disable Crit Roll = (bool) false
        - Flurry Blows Min = (int) 1
        - Flurry Blows Max = (int) 2
        - Level Cap = (int) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0
        - Standard Health Percent Min = (float) 0
        - Amount Modifier Fixed Max = (float) 0
        - Amount Modifier Fixed Min = (float) 0
        - Amount Modifier Percent = (float) 0
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Slots = Primary Melee
      • Play appearance epp.flurry.creature.unarmed.bantha_melee
    • [0s] [not displayed]
      force_crushEffect #2

    • 1
      • When effect is applied

      Only when the following conditions are met:

        • If toughness of CASTER is = Standard

      Perform the following actions:

      • Delay next ability by 2.5s (GCD)
    • 2
      • When effect is applied

      Only when the following conditions are met:

        • If toughness of CASTER is = Weak

      Perform the following actions:

      • Delay next ability by 3s (GCD)