1. Fähigkeiten
  2. flurry
  3. creature
  4. unarmed
  5. bantha_melee

Nahkampfangriff

force_crush

Nahkampfangriff

Eine Reihe unbewaffneter Schwünge für eine Kreatur.

Eigenschaften

Conditions

Metadaten

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    force_crush
    Nahkampfangriff
    2
    force_crush
    Nahkampfangriff
    • [0s] [not displayed]
      force_crushEffect #1

    • 1
      • When effect is applied

      Perform the following actions:

      • Weapon Damage
        - Is Special Ability = (bool) false
        - Ignore Dual Wield Modifier = (bool) false
        - Disable Crit Roll = (bool) false
        - Flurry Blows Min = (int) 1
        - Flurry Blows Max = (int) 2
        - Level Cap = (int) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0
        - Standard Health Percent Min = (float) 0
        - Amount Modifier Fixed Max = (float) 0
        - Amount Modifier Fixed Min = (float) 0
        - Amount Modifier Percent = (float) 0
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Slots = Primary Melee
      • Play appearance epp.flurry.creature.unarmed.bantha_melee
    • [0s] [not displayed]
      force_crushEffect #2

    • 1
      • When effect is applied

      Only when the following conditions are met:

        • If toughness of CASTER is = Standard

      Perform the following actions:

      • Delay next ability by 2.5 Sek. (GCD)
    • 2
      • When effect is applied

      Only when the following conditions are met:

        • If toughness of CASTER is = Schwach

      Perform the following actions:

      • Delay next ability by 3 Sek. (GCD)