Project Storm
Project Storm
Channels multiple projects at the target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141095666215736594 |
Combat log ID: | 2072519288815616 |
FQN: | abl. |
Star Wars name: | Project Storm |
Other languages: | Schleudersturm Tempête de projection |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Crushed
Periodic kinetic damage.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. periodic_ damage abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ consular. project abl. debuff. crush Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16141065372807455376 Combat log ID: 2072519288815873 FQN: abl. npc. ability. custom. boss. tormen. project_ storm_ passive/0/1 - Set Duration
- 1
- When effect is applied
- When effect ticks the 2nd time
- When effect ticks the 4th time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks the 1st time
- When effect ticks the 3rd time
- When effect ticks the 5th time
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. telekinetic_ ability abl. jedi_ consular. project Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141068671342344585 FQN: abl. npc. ability. custom. boss. tormen. project_ storm_ passive/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. sidonie. project_channel
- [hidden] [1s]
Effect #3Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. telekinetic_ ability abl. jedi_ consular. project Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141067571830712126 FQN: abl. npc. ability. custom. boss. tormen. project_ storm_ passive/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectskill. upheaval
- [hidden] [0s]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.jedi_ consular. telekinetic_ ability abl. jedi_ consular. project Conditions: - Can only be called by other effects
Global ID: 16141062074272575423 FQN: abl. npc. ability. custom. boss. tormen. project_ storm_ passive/0/4 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.14
- Standard Health Percent Min = (float) 0.115
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0