1. Abilities
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. predator_droid
  7. target_mark

Pursuit Target

marktarget

Pursuit Target

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
marktarget
Pursuit Target
2
marktarget
Pursuit Target
3
marktargetPursuit Target – Target is being pursued by a Czerka Predator droid. Unable to enter stealth. Hindered. This effect cannot be broken. Aaany second now...
4
marktarget
Pursuit Target
5
marktarget
Pursuit Target
  • [0s] [not displayed]
    marktargetEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​dxun.​boss.​holding_pens.​predator_droid.​target_mark_recently_marked
        AND
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.mercenary.bodyguard, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.sorcerer.corruption, dis.assassin.darkness, dis.sage.seer)
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.mercenary.bodyguard, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.sorcerer.corruption, dis.assassin.darkness, dis.sage.seer)
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [120s]
    marktargetEffect #2

  • [10s]
    marktargetPursuit Target
    Target is being pursued by a Czerka Predator droid. Unable to enter stealth. Hindered. This effect cannot be broken.

    Aaany second now...


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.predator_droid.target_mark.mark_arrow, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • Just before NPC with this effect dies

    Override target to:

    • Caster

    Perform the following actions:

  • [hidden] [1s]
    marktargetEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1,000,000
      - Amount Min = (float) 1,000,000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 1s
  • [0s] [not displayed]
    marktargetEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Set attack wave to #3