Pursuit Target
Pursuit Target
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.1.1 |
Global ID: | 16141014172370939213 |
Combat log ID: | 4389430806708224 |
FQN: | abl. |
Star Wars name: | Pursuit Target |
Other languages: | Verfolgungsziel Cible poursuivie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141032652529003832 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark/9/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 1000m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.boss.holding_pens.predator_droid.target_mark_recently_marked
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.mercenary.bodyguard, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.sorcerer.corruption, dis.assassin.darkness, dis.sage.seer)
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 1000m
Only when the following conditions are met:
- <
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.mercenary.bodyguard, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.sorcerer.corruption, dis.assassin.darkness, dis.sage.seer)
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
- Is Discipline
Perform the following actions:
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 1000m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- [hidden] [120s]
Effect #2Slot: Debuff Duration: 2m 0s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark_ recently_ marked Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2m 0s
- Max Duration = (time) 2m 0s
Conditions: - Can only be called by other effects
Global ID: 16141031553017376629 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark/9/2 - Set Duration
- [10s]
Pursuit Target
Target is being pursued by a Czerka Predator droid. Unable to enter stealth. Hindered. This effect cannot be broken.
Aaany second now...Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. scripted_ hindered abl. , tag.utility. stealth_ inhibitor abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark_ currently_ marked Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141030453505748646 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark/9/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. predator_droid. target_mark. mark_arrow - Add effect #4 to TARGET from CASTER
- 3
- Just before NPC with this effect dies
Override target to:
- Caster
Perform the following actions:
- Modify cooldown of Pursuit Target by -100%
Pursuit Target
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.target_mark
- Remove this effect
- [hidden] [1s]
Effect #4Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141029353994113235 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark/9/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1,000,000
- Amount Min = (float) 1,000,000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 1s
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141028254482485772 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. target_ mark/9/5 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Set attack wave to #3