1. Abilities
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. rock_force_beast
  8. roar_rocks

Rage Storm

tusk

Rage Storm

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
tusk roar 1 – Rocks flying at random targets. Targets behind fallen stalagtites take no damage.
2
tusk
roar 2
3
tusk
roar 3
4
tusk
roar 4
5
tusk
roar 5
7
tusk
roar 7
8
tusk
roar 8
9
tusk
roar 9
10
tusk
roar 10
11
tusk
Rage Storm
  • [hidden] [does not expire]
    tusk roar 1
    Rocks flying at random targets. Targets behind fallen stalagtites take no damage.

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel finished

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.roar_rock_knockback_pulse, dependent on calling effect
    • Add effect #7 to TARGET from CASTER
    • Add effect #10 to TARGET from CASTER
  • 4
    • When channel finished

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 5
    • When channel finished

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    tusk roar 2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    tusk roar 4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_roar_aoe_rock, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​yavin_4.​boss.​rock_beast.​debri_safety_zone
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​yavin_4.​boss.​rock_beast.​debri_safety_zone
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 4
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​yavin_4.​boss.​rock_beast.​debri_safety_zone
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [hidden] [0s] [not displayed]
    tusk roar 5

  • [hidden] [8s]
    tusk roar 6

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 7s
  • [hidden] [0.25s]
    tusk roar 7

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 3° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [0.1s]
    tusk roar 8

  • 1
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [1s]
    tusk roar 9

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook attackwave_2
  • [hidden] [0.25s]
    tusk roar 10

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [9s]
    tuskEffect #11

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation