Recovering...
Recovering...
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.2.0 |
Global ID: | 16141149347470979106 |
Combat log ID: | 3548111137931264 |
FQN: | abl. |
Star Wars name: | Recovering... |
Other languages: | Bergen ... Récupération... |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [30s]
Recovering...
In stasis while recovering.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 0 Hydra script: hyd. daily_ area. ziost. world_ boss. inst_ small_ monolith Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 6
- Duration = (time) 30s
- Max Duration = (time) 45s
Global ID: 16141072168393365911 FQN: abl. daily_ area. ziost. world_ boss. add. fake_ death_ stun/8/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Execute hydra hook dispel_stack
- Play appearance epp.
daily_area. ziost. world_boss. add. recovery_aura
- 2
- When effect expires
Perform the following actions:
- Execute hydra hook add_stack
- Heal the TARGET for 1*BonusHeal + (10,000% of its HP), causing no threat
- 3
- When effect is applied
- When effect expires
Perform the following actions:
- Play appearance epp.
daily_area. ziost. world_boss. add. recovery_explosion - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16141073267904994250 FQN: abl. daily_ area. ziost. world_ boss. add. fake_ death_ stun/8/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 55° pitch, 0° yaw