Recursive Blast
Recursive Blast
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.2 |
Global ID: | 16140980574898384633 |
Combat log ID: | 4603530631446528 |
FQN: | abl. |
Star Wars name: | Recursive Blast |
Other languages: | Rekurrierende Explosion Explosion récursive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141026147009917420 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 150m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_current_last
Perform the following actions:
- [hidden] [16s]
Effect #2Slot: Buff Duration: 16s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ target_ ordered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 16s
- Max Duration = (time) 16s
Conditions: - Can only be called by other effects
Global ID: 16141029445544803077 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/2 - Set Duration
- 2
- When character receives an effect with tags tag.
abl. operation. deepstation. boss. lady_dominique. lady_dominique. recursive_blast_signal_activate
Override target to:
- Primary Target
Perform the following actions:
- When character receives an effect with tags tag.
- 3
- When character receives an effect with tags tag.
abl. operation. deepstation. boss. lady_dominique. lady_dominique. recursive_blast_signal_activate
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_PrimaryTarget
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
- InitialOrientation_FromEntityType = (string) aoeTarget_Target
- InitialOrientation_ToEntityType = (string) aoeTarget_PrimaryTarget
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =Recursive BlastRecursive Blast
FQN: abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_damage
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.5
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- When character receives an effect with tags tag.
- 4
- When character receives an effect with tags tag.
abl. operation. deepstation. boss. lady_dominique. lady_dominique. recursive_blast_signal_activate
Perform the following actions:
- Add effect #8 to TARGET from TARGET
- When character receives an effect with tags tag.
- 5
- When character receives an effect with tags tag.
abl. operation. deepstation. boss. lady_dominique. lady_dominique. recursive_blast_signal_activate
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [hidden] [60s]
Effect #3Slot: Buff Duration: 60s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link_ vfx Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141028346033173834 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. recursive_blast. target_link
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. recursive_blast. blast_segment
- [hidden] [60s]
[HIDDEN]Recursive Blast Current LastSlot: Buff Duration: 60s On death: Effect persists # occurrences: 1 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ target_ current_ last Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141031644568059491 Combat log ID: 4603530631446837 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/4 - Set Duration
- [hidden] [2s]
Effect #5Slot: Buff Duration: 2s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_ordered
- Can only be called by other effects
Global ID: 16141030545056430288 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_current_last
- [hidden] [2s]
Effect #6Slot: Debuff Duration: 2s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link_ delay Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_ordered
- Can only be called by other effects
Global ID: 16141033843591314889 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. lady_dominique. recursive_blast. link_delay
- [hidden] [0.5s]
Effect #7Slot: Buff Duration: 0.5s On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ signal_ activate Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141032744079686718 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/7 - Set Duration
- [hidden] [0.5s]
Effect #8Slot: Buff Duration: 0.5s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16141018450428520967 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialOrientation_DisablePitch = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_PrimaryTarget
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
- InitialOrientation_FromEntityType = (string) aoeTarget_Target
- InitialOrientation_ToEntityType = (string) aoeTarget_PrimaryTarget
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =Recursive BlastRecursive Blast
FQN: abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_ballistic
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0.5
- Min Distance = (float) 0
- First Tick Delay = (float) 0.1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [hidden] [1s]
Effect #9Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141017350916891764 FQN: abl. operation. deepstation. boss. lady_ dominique. lady_ dominique. recursive_ blast_ link/9/9 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_count, tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_link_vfx, tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_current_last, tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_signal_activate, tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_target_ordered, tag.abl.operation.deepstation.boss.lady_dominique.lady_dominique.recursive_blast_link_delay