1. Abilities
  2. operation
  3. dxun
  4. boss
  5. the_pack_leader
  6. red
  7. red_venom

Red Venom

abl_bh_pt_scorch

Red Venom

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_scorchRed Venom Cloud – Radiating a deadly cloud of venom that afflicts all enemies within a 1 kilometer radius every 5 seconds.
2
abl_jk_se_burning_sweepRed Venom – Causes internal damage every 2s. Red's neurotoxin afflicts the pain centers within the brain which gradually pushes them into a state of shock.
  • [does not expire]
    abl_bh_pt_scorchRed Venom Cloud
    Radiating a deadly cloud of venom that afflicts all enemies within a 1 kilometer radius every 5 seconds.

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag 7180751226396438033
        AND
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect ticks the 1th time

    Perform the following actions:

    • Unknown (165)
      - Attack Wave = (int) 1
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . the_pack_leader . red . red_venom . buff, dependent on calling effect
    • When effect ticks

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . the_pack_leader . red . red_venom . aoe, dependent on calling effect
  • [600s]
    abl_jk_se_burning_sweepRed Venom
    Causes internal damage every 2s. Red's neurotoxin afflicts the pain centers within the brain which gradually pushes them into a state of shock.

    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . the_pack_leader . red . red_venom . debuff, dependent on calling effect