1. Abilities
  2. placeables
  3. flashpoint
  4. star_fortress
  5. boss
  6. solo_boss
  7. disable_data_core_right

Remote Slicing

slicing

Remote Slicing

Attributes

Conditions

Metadata

Users

Triggered by clicking on (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
slicing
Remote Slicing
2
slicing
Remote Slicing
3
slicing
Remote Slicing
4
slicing
Remote Slicing
5
slicing
Remote Slicing
  • [hidden] [does not expire]
    slicingEffect #1

  • 1
    • When channel ended

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook ChannelStarted
    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.placeables.flashpoint.star_fortress.boss.solo_boss.typing_data_core_end, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    slicingEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook SliceSuccessful
  • [hidden] [1s]
    slicingEffect #3

  • 1
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​successful_slice

    Perform the following actions:

    • Execute hydra hook SliceFailed
  • [0s] [not displayed]
    slicingEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 6
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [6s]
    slicingEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0