1. Abilities
  2. alliance
  3. legacy_reborn
  4. malgus
  5. polymorph
  6. saber_throw

Saber Throw

saberThrowSith

Saber Throw

Throws the main hand lightsaber at a distant target, inflicting <<1>> weapon damage. If the enemy is stunned, it thens moves to another enemy.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
saberThrowSith
Saber Throw
2
saberThrowSith
Saber Throw
3
immobilizedImmobilized (Physical) – Unable to move.
4
saberThrowSith
Saber Throw
5
saberThrowSith
Saber Throw
6
saberThrowSith
Saber Throw
  • [4.5s]
    saberThrowSithSaber Throw

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Silence
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.malgus.polymorph.saber_throw_projectile_weapon, dependent on calling effect
  • [hidden] [0s]
    saberThrowSithEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.malgus.polymorph.saber_throw_projectile, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    immobilizedImmobilized (Physical)
    Unable to move.

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.158
      - Standard Health Percent Min = (float) 0.158
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.06
      - Coefficient = (float) 1.58
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_01
        AND
        • If TARGET has an effect with the tag tag.​abl.​debuff.​stun
        >

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    saberThrowSithEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​generic.​player
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [0s]
    saberThrowSithEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.malgus.polymorph.saber_throw_projectile_return, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​player