Shadowcraft
Shadowcraft
Using Phantom Stride from stealth grants Shadowcraft, increasing your critical hit chance by 100% for <<1>> seconds. Force Cloak resets the cooldown of Phantom Stride.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140907938691645547 |
Combat log ID: | 4509028466032640 |
FQN: | abl. |
Star Wars name: | Shadowcraft |
Other languages: | Schattenwerk Maîtrise des ombres |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140980056733323089 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/1 - Set Stack Limit
- 1
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.stealth
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.stealth
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- After Force Cloak is activated by CASTER
Force Cloak
Uses the Force to vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.sith_inquisitor.force_cloak
- After Force Cloak is activated by CASTER
Force Cloak
Uses the Force to make you vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.jedi_consular.force_cloak
Perform the following actions:
- Modify cooldown of Phantom Stride by -100%
Phantom Stride
Use the Force to move through time and space, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.sith_inquisitor.phantom_stride
- Modify cooldown of Shadow Stride by -100%
Shadow Stride
Use the Force to weave through the shadows, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.jedi_consular.shadow_stride
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Phantom StridePhantom Stride
Use the Force to move through time and space, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.sith_inquisitor.phantom_stride
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Shadow StrideShadow Stride
Use the Force to weave through the shadows, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.jedi_consular.shadow_stride
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- After
- [6s]
Shadowcraft
Your attacks will critically hit.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. shadowcraft Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140981156244947428 Combat log ID: 4509028466032916 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 1
- Modify stat Melee Critical Chance, increase by 1
- [6s]
Shadowcraft
Your attacks will critically hit.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. shadowcraft Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140982255756575659 Combat log ID: 4509028466032922 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 1
- Modify stat Melee Critical Chance, increase by 1