Shadowcraft
Shadowcraft
Using Phantom Stride from stealth grants Shadowcraft, increasing your critical hit chance by 100% for <<1>> seconds. Force Cloak resets the cooldown of Phantom Stride.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 7.0.0 |
| Global ID: | 16140907938691645547 |
| Combat log ID: | 4509028466032640 |
| FQN: | abl. |
| Star Wars name: | Shadowcraft |
| Other languages: | Schattenwerk Maîtrise des ombres |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140980056733323089 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/1 - Set Stack Limit
- 1
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.stealth
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.buff.stealth
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- After
Force Cloak is activated by CASTERForce Cloak
Uses the Force to vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.sith_inquisitor.force_cloak
- After
Force Cloak is activated by CASTERForce Cloak
Uses the Force to make you vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.jedi_consular.force_cloak
Perform the following actions:
- Modify cooldown of
Phantom Stride by -100%Phantom Stride
Use the Force to move through time and space, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.sith_inquisitor.phantom_stride
- Modify cooldown of
Shadow Stride by -100%Shadow Stride
Use the Force to weave through the shadows, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.jedi_consular.shadow_stride
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =
Phantom StridePhantom Stride
Use the Force to move through time and space, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.sith_inquisitor.phantom_stride
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =
Shadow StrideShadow Stride
Use the Force to weave through the shadows, appearing at your enemy target and increasing your movement speed by 75% for <<1[%d seconds/%d second/%d seconds]>>. Does not break stealth. Cannot be used against targets in cover. Requires a double-bladed lightsaber or electrostaff.
FQN: abl.jedi_consular.shadow_stride
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- After
- [6s]
Shadowcraft
Your attacks will critically hit.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. shadowcraft Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140981156244947428 Combat log ID: 4509028466032916 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 1
- Modify stat Melee Critical Chance, increase by 1
- [6s]
Shadowcraft
Your attacks will critically hit.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. shadowcraft Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140982255756575659 Combat log ID: 4509028466032922 FQN: abl. itm. legendary. inq_ con. sin_ shad. shadowcraft/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Force Critical Chance, increase by 1
- Modify stat Melee Critical Chance, increase by 1