Simulation Mode
Simulation Mode
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Self |
AI type: | Heal |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141002314096856367 |
Combat log ID: | 2694443438178304 |
FQN: | abl. |
Star Wars name: | Simulation Mode |
Other languages: | Simulationsmodus Mode simulation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Global ID: 16141055885356036981 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. simulation. simulation_ mode/5/1
- [15s]
Simulation Mode
Immune to all damage.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16141056984867664296 Combat log ID: 2694443438178561 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. simulation. simulation_ mode/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Modify stat Damage Received Modifier (Percentage), increase by -100
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. colicoid. simulation. simulation_loop
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectevasion. cast_instant