1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. bouris_ulgo
  7. diversion

Smoke Grenade

smokegrenade

Smoke Grenade

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140998853966294272

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
smokegrenade
Smoke Grenade
2
smokegrenade
Smoke Grenade
3
accuracyreducedAccuracy Reduced (Tech) – Melee and ranged accuracy reduced.
  • [hidden] [0s]
    smokegrenadeEffect #1

    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is in cover
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp . agent . diversion . cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 2
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp . agent . diversion . cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 2
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • [0s] [not displayed]
    smokegrenadeEffect #2

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [6s]
    accuracyreducedAccuracy Reduced (Tech)
    Melee and ranged accuracy reduced.

    • On Apply

    Perform the following actions:

    • Modify stat Ranged Accuracy, increase by -0.15
    • Modify stat Melee Accuracy, increase by -0.15
    • Play appearance epp . agent . diversion . target_loop