Spike
Spike
Attributes
Type: | active |
Activation time: | 1s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140968351954848123 |
Combat log ID: | 4132149380775936 |
FQN: | abl. |
Star Wars name: | Spike |
Other languages: | Spieß Clé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141069864520205487 FQN: abl. operation. iokath. boss. nahut. nahut. spike/10/1 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 0.5m
- Distance = 50m
Only when the following conditions are met:
- <
- If no previous subeffect met its conditions
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- 2
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141073163055094198 FQN: abl. operation. iokath. boss. nahut. nahut. spike/10/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. players. candle_pass. spike_projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. players. candle_pass. spike_impact - Execute ability Candle from TARGET to TARGET
Candle
FQN: abl.operation.iokath.boss.nahut.players.candle_holder
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.iokath.boss.nahut.nahut.spike_target_found
- Dispel all effects from tags tag.abl.operation.iokath.boss.nahut.candle.is_candle_holder
- [2s]
Spike Knockdown
That's going to leave a mark...Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141072063543465985 Combat log ID: 4132149380776252 FQN: abl. operation. iokath. boss. nahut. nahut. spike/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 30° pitch, 0° yaw
- Stun the TARGET
- [hidden] [0.1s]
Effect #4Slot: Debuff Duration: 0.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s
Conditions: - Can only be called by other effects
Global ID: 16141066565985321856 FQN: abl. operation. iokath. boss. nahut. nahut. spike/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0