Staggering Strike
Staggering Strike
A fully committed strike that trades any semblance of finesse for overpowering force, dealing massive damage to the target. This attack cannot be dodged, but if the target has a shield generator they are guaranteed to shield it. This attack invokes triple the normal Global Cooldown.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140984081309167718 |
Combat log ID: | 4201517397573632 |
FQN: | abl. |
Star Wars name: | Staggering Strike |
Other languages: | Staffelschlag Frappe stupéfiante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141022686164630932 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/1
- [hidden] [10s]
[HIDDEN]Staggering Strike Shield/Defense ModifierSlot: Debuff Duration: 10s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141023785676258265 Combat log ID: 4201517397573906 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Tech Resistance for ability Staggering Strike, decrease by 3
Staggering Strike
A fully committed strike that trades any semblance of finesse for overpowering force, dealing massive damage to the target. This attack cannot be dodged, but if the target has a shield generator they are guaranteed to shield it. This attack invokes triple the normal Global Cooldown.
FQN: abl.operation.ossus_lair.boss.queen.elite_royal_guard.staggering_strike
- Modify meta stat [glance_chance] for ability Staggering Strike, increase by 1
Staggering Strike
A fully committed strike that trades any semblance of finesse for overpowering force, dealing massive damage to the target. This attack cannot be dodged, but if the target has a shield generator they are guaranteed to shield it. This attack invokes triple the normal Global Cooldown.
FQN: abl.operation.ossus_lair.boss.queen.elite_royal_guard.staggering_strike
- [1s]
Immobilized
Unable to move.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141024885187885070 Combat log ID: 4201517397573898 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [6s]
Staggered
Rooted. Stunned. Silenced. Hindered. This effect cannot be removed.
Also ow.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. scripted_ hindered abl. , tag.debuff. scripted_ stun abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. execute_ vulnerable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Conditions: - Can only be called by other effects
Global ID: 16141017188606477803 Combat log ID: 4201517397573892 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Silence
- Immobilize but allow rotation
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 3.25
- Standard Health Percent Min = (float) 3.25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0s] [not displayed]
Determined
Temporarily taunt immune.Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. buff. taunt_ immunity Conditions: - Can only be called by other effects
Global ID: 16141018288118104664 Combat log ID: 4201517397573890 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/5 - 1
- When effect is applied
Perform the following actions:
- [4.5s]
Swing Recovery
Recovering balance. Unable to act.Slot: Buff Duration: 4.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. buff. taunt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s
Conditions: - Can only be called by other effects
Global ID: 16141019387629731981 Combat log ID: 4201517397573912 FQN: abl. operation. ossus_ lair. boss. queen. elite_ royal_ guard. staggering_ strike/10/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Delay next ability by 4.5s (GCD)