Sweeping Slash
Sweeping Slash
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141010292050277807 |
Combat log ID: | 2495079646232576 |
FQN: | abl. |
Star Wars name: | Sweeping Slash |
Other languages: | Durchschlagender Hieb Volée de coups |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141016833624242523 FQN: abl. npc. ability. custom. boss. flashpoint. crimson_ vengeance. boss. lord_ kherus. cleave/1/1 - 1
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
sith_warrior. , dependent on calling effectsweeping_slash. cast_instant
- [hidden] [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Direction = Forward
- Sort Type = Closest
- Distance = 3m
- Angle = (float) 45
Global ID: 16141020132159127106 FQN: abl. npc. ability. custom. boss. flashpoint. crimson_ vengeance. boss. lord_ kherus. cleave/1/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsweeping_slash. target - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.34
- Standard Health Percent Min = (float) 0.34
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee