Tactician
Tactician
Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 5%.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 6.0.0 |
| Global ID: | 16141018253095527668 |
| Combat log ID: | 4309458515656704 |
| FQN: | abl. |
| Star Wars name: | Tactician |
| Other languages: | Set des Taktikers Tacticien |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141156999041636288 FQN: abl. itm. setbonus. sow. age_ smu. ope_ sco. dmg_ sust_ 01/12/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Max Charges for ability
Tactical Advantage, increase by 1Tactical Advantage
Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for <<1[%d seconds/%d second/%d seconds]>>. Up to 2 charges of Tactical Advantage can exist at once.
FQN: abl.agent.tactical_advantage
- Modify meta stat Effect Max Charges for ability
Upper Hand, increase by 1Upper Hand
Defeating an opponent or activating Blaster Whip gives you the Upper Hand, enabling the use of exploits for <<1[%d seconds/%d second/%d seconds]>>. Up to 2 charges of Upper Hand can exist at once.
FQN: abl.smuggler.upper_hand