Tactician
Tactician
Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 5%.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141018253095527668 |
Combat log ID: | 4309458515656704 |
FQN: | abl. |
Star Wars name: | Tactician |
Other languages: | Set des Taktikers Tacticien |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141156999041636288 FQN: abl. itm. setbonus. sow. age_ smu. ope_ sco. dmg_ sust_ 01/12/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Max Charges for ability Tactical Advantage, increase by 1
Tactical Advantage
Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for <<1[%d seconds/%d second/%d seconds]>>. Up to 2 charges of Tactical Advantage can exist at once.
FQN: abl.agent.tactical_advantage
- Modify meta stat Effect Max Charges for ability Upper Hand, increase by 1
Upper Hand
Defeating an opponent or activating Blaster Whip gives you the Upper Hand, enabling the use of exploits for <<1[%d seconds/%d second/%d seconds]>>. Up to 2 charges of Upper Hand can exist at once.
FQN: abl.smuggler.upper_hand