1. Abilities
  2. world_design
  3. flashpoint
  4. enemy
  5. guardian_module
  6. target_lock

Target Lock

markTarget

Target Lock

Designates a target, increasing all damage to the target by 20%. On successful acquisition of a target, regenerate 50 energy points. Must be in cover to use. Lasts 20 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
markTarget
Target Lock
  • [does not expire]
    markTargetTarget Lock

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Stat #1 – not found, increase by 20
    • Play appearance epp.agent.laze_target.target