Target Lock
Target Lock
Designates a target, increasing all damage to the target by 20%. On successful acquisition of a target, regenerate 50 energy points. Must be in cover to use. Lasts 20 seconds.
Attributes
Type: | active |
Activation time: | 9s channel |
Target type: | Attackable |
AI type: | Debuff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141006192114443702 |
Combat log ID: | 801007105736704 |
FQN: | abl. |
Star Wars name: | Target Lock |
Other languages: | Zielerfassung Verrouillage cible |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Target LockSlot: Debuff Duration: during channel (9s) On death: Effect is removed # occurrences: 1 Tags: 2794283073839617270 Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141172756138839649 FQN: abl. world_ design. flashpoint. enemy. guardian_ module. target_ lock/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Stat #1 – not found, increase by 20
- Play appearance epp.
agent. laze_target. target