1. Abilities
  2. event
  3. gree
  4. lair_boss
  5. gree_lair_boss
  6. thermal_tolerance_evaluation

Thermal Tolerance Evaluation

agonizingsaber

Thermal Tolerance Evaluation

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.event.gree.lair_boss.gree_lair_boss

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
agonizingsaber
Thermal Tolerance Evaluation
2
agonizingsaber
Thermal Tolerance Evaluation
4
10
armormeltSevere Burns – Damage taken increased by 20% per stack.
  • [hidden] [does not expire]
    agonizingsaberEffect #1

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Execute hydra hook Thermal_01
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Set cooldown of 16141143672505650845 – not found to 10s
    • Delay next ability by 1.5s (GCD)
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.gree.lair_boss.thermal_tolerance_evaluation.target_burn, dependent on calling effect
  • [0s] [not displayed]
    agonizingsaberEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.gree.lair_boss.thermal_tolerance_evaluation.on_tick, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • [30s]
    armormeltSevere Burns
    Damage taken increased by 20% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [90s]
    armormeltSevere Burns
    Damage taken increased by 20% per stack.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions: