1. Abilities
  2. flashpoint
  3. elom
  4. bosses
  5. boss3
  6. malgus
  7. phase_3_transition

Unending Wrath

abl_sw_ju_enkindling_agony

Unending Wrath

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_enkindling_agony
Unending Wrath
2
abl_sw_ju_enkindling_agony
Unending Wrath
3
afraidStunned – Unable to act.
4
afraidStunned – Unable to act.
  • [0s] [not displayed]
    abl_sw_ju_enkindling_agonyEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Delay next ability by 3s (GCD)
  • [0s] [not displayed]
    abl_sw_ju_enkindling_agonyEffect #2

  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 200m

    Only when the following conditions are met:

      • <
        • If difficulty is any of 8-man VM, 16-man SM, 16-man VM
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 200m

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man SM
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    afraidStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.flashpoint.elom.bosses.boss1.roar.target, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 5° pitch, 0° yaw
    • Execute hydra hook enter_phase_3
  • 2
    • When channel finished

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.target_pop_in, dependent on calling effect
  • [3s]
    afraidStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.flashpoint.elom.bosses.boss1.roar.target, dependent on calling effect
    • Ballistic Impulse, centered at caster, possibly knockdown, momentum = 3, 5° pitch, 0° yaw
    • Execute hydra hook enter_phase_3
  • 2
    • When channel finished

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.target_pop_in, dependent on calling effect