1. Abilities
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. boss_1
  7. vengeful_slam

Vengeful Slam

abl_sw_ju_vengeful_slash

Vengeful Slam

Slams your weapon on the ground, causing a Force-empowered shockwave that deals <<1>> energy damage to up to 8 enemies within 5 meters. Stuns weak and standard enemies for <<2[%d seconds/%d second/%d seconds]>>.

Replaces Smash.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_vengeful_slash
Vengeful Slam
2
abl_sw_ju_vengeful_slash
Vengeful Slam
3
abl_sw_ju_vengeful_slash
Vengeful Slam
  • [hidden] [0.5s]
    abl_sw_ju_vengeful_slashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.vengeful_slash.cast_instant, dependent on calling effect
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.vengeful_slash.target_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [does not expire]
    abl_sw_ju_vengeful_slashEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [does not expire]
    abl_sw_ju_vengeful_slashEffect #3

  • 1
    • When channel finished

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER