1. NPCs
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. boss_1
  7. scout_captain
Portrait

Scout Captain Sterla <Zakuulan Forward Recon>

Level 75 | Champion | Melee


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Overload Towers

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​orb_controller

Overload Towers
20sinstant100 m1000100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​force_leap

Force Leap
30sinstant8-30 m500100%

Vengeful Slam

Slams your weapon on the ground, causing a Force-empowered shockwave that deals <<1>> energy damage to up to 8 enemies within 5 meters. Stuns weak and standard enemies for <<2[%d seconds/%d second/%d seconds]>>. Replaces Smash.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​vengeful_slam

Vengeful Slam
18s2.5s channel10 m400100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​sundering_assault

Sundering Assault
4.5sinstant4 m250100%

Force Crush

Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​force_crush

Force Crush
21sinstant15 m250100%

Force Scream

Blasts the target with a force-enhanced scream, dealing kinetic damage.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​force_scream

Force Scream
12sinstant15 m200100%

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​backhand

Backhand
30sinstant4 m120100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​lunge

Lunge
6sinstant4 m100100%

Annihilate

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​annihilate

Annihilate
12sinstant4 m100100%

Unstable Energy

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​unstable_energy

Unstable Energy
20sinstantany50100%

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​flurry_only

Assault
noneinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.sterla_uprising

Loot information

Loot package: 5194695669827678456, 11123086626378628098

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet103_bms_archetype
  • + face_gehelmet103_bms_ge_zki02_crest
  • Material: face_gehelmet103_heavy_ge_zki02c01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_ge_zki02_back
  • + chest_tight_bms_heavy_ge_zki02_front
  • + chest_tight_bms_heavy_ge_zki02_shoulder
  • + chest_tight_bms_heavy_ge_zki02_loin
  • Material: chest_tight_heavy_ge_zki02c01_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_zki02c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_ge_zki02_forearm
  • Material: hand_gauntlet_heavy_ge_zki02c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_zki02_front
  • Material: waist_belt_heavy_ge_zki02c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_zki02c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_zki02_shinguard
  • Material: boot_tall_heavy_ge_zki02c01_u
All NPCs with this appearance (7)