Wanderer Shield
Wanderer Shield
Places a force shield around the player and the companion, preventing a moderate amount of damage and redirecting aggro for 10 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Heal |
Metadata
Contained since: | Patch 7.2.1 |
Global ID: | 16140923247245854260 |
Combat log ID: | 4677721896517632 |
FQN: | abl. |
Star Wars name: | Wanderer Shield |
Other languages: | Schild des Wanderers Bouclier de vagabond |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Wanderer Shield
Absorbs damage.Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Global ID: 16141063688221242791 FQN: abl. companion. unique. amity. tank. single_ target_ shield/12/1 - Set Stack Limit
- 1
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.1225
- Standard Health Percent Min = (float) 0.1225
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 2.45
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
companion. , dependent on calling effectunique. amity. tank_shield_loop
- 2
- When effect is applied
Perform the following actions:
- Modify stat Threat Generated Modifier (Percentage), increase by -0.25
- [10s]
Wanderer Shield
Absorbs damage.Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Target overrides: - [target override] Master
- Pet = (int) 3
Global ID: 16141064787732871026 FQN: abl. companion. unique. amity. tank. single_ target_ shield/12/2 - Set Stack Limit
- 1
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.1225
- Standard Health Percent Min = (float) 0.1225
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 2.45
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0.25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. amity. tank_shield_loop