1. Companions and Contacts
  2. companions_original
  3. agent
  4. doctor_eckard_lokin
Portrait: Companions/Imp_Companions_BlueLight/DDS/Doctor_Lokin1

Eckard Lokin

SIS Dossier:
Name: Eckard Lokin (unconfirmed)
Gender: Male
Species: Human
Age: 65 (estimate)
Likes: Clever solutions, long-term thinking, technology, pragmatism
Dislikes: Ideology, honesty, selfish actions without clear long-term gain

Personal History: Age and surname suggest Lokin was born on Dromund Kaas during the pre-war years. Files acquired during Operation: Freefall reference a "Doctor E. Lokin" working as Science and Medical Advisor to Kaas City military police during this period, but no visual is provided.

First confirmed sighting was during the boarding of Imperial dreadnought Warhammer--Lokin was one of the two individuals aboard who evaded capture. Interestingly, he was not listed in the crew roster. First identification as Fixer Fifteen came during Operation: Red Cell (see listening post transcripts). Additional sightings and references to the Fixer Fifteen designation uncovered intermittently since.

Analysis: Take a close look at the operations where we caught Lokin, and you'll notice a pattern--every time he turns up, something big is happening and we can't figure the role he's playing. He's professional, he knows his science and he's sneaky. We know he rubs some of his colleagues the wrong way, but even his fellow agents haven't given us anything useful under questioning.

Note by Harson Nild, Director of Core World Operations: Is Lokin still in active service? I remember hearing about a Fixer biologist back in the day, but thought he'd retired years ago.

Attributes

Metadata

Gift reactions

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TypeReaction
WeaponIndifferent
Military GearFavorite +++
CourtingIndifferent
LuxuryFavorite +++
TechnologyLove ++++
Republic MemorabiliaLike ++
Imperial MemorabiliaLove ++++
Cultural ArtifactIndifferent
TrophyIndifferent
Underworld GoodLike ++
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Blaster Pistolpassive
[buff_controller_new]passive
[bark_controller]passive
Transformationpassive

Electro Dart

Fires an electro dart stunning the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​blaster.​dps.​single_stun

Electro Dart
100045sinstant30 m

Pummel

A powerful strike to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​rakghoul_lokin.​dps.​single_target_attack

Pummel
9607sinstant30 m

Finishing Strike

A precision strike to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​rakghoul_lokin.​dps.​execution_attack

Finishing Strike
99020s1s cast4 m

Disease Spread

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​unique.​rakghoul_lokin.​dps.​single_target_dot

Disease Spread
97012sinstant4 m

Whirlwind Strike

Attack all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​unique.​rakghoul_lokin.​dps.​aoe_attack

Whirlwind Strike
98022.5sinstant4 m
Healing spec
NamePriorityCooldownActivationRange
Ardent Protectorpassive
Weapon Proficiency: Blaster Pistolpassive
[buff_controller_new]passive
Covert Medicpassive
Self Preservationpassive

Progressive Kolto Scan

Heals a friendly target for <<1>> over the duration of the channel.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​channel_heal

Progressive Kolto Scan
9007.5s3s channel30 m

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​blaster

Ardent Protector
10004sinstant21-45 m

Kolto Quick Scan

Executes a quick Kolto scan on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_heal

Kolto Quick Scan
98010sinstant30 m

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_mez

Electro-Stasis
99045sinstant30 m

Kolto Drip

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_hot

Kolto Drip
97012sinstant30 m

Kolto Shell

Deploys a Kolto Shell around the target that has 6 charges and lasts up to 3 minutes. When the target is damaged, Kolto Shell loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Kolto Shell active.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​kolto_shell

Kolto Shell
99920sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Threat Boosterpassive
Weapon Proficiency: Blaster Pistolpassive
Armor Proficiency: Shield Generatorpassive
[buff_controller_new]passive
[bark_controller]passive
Transformationpassive

Taunting Regurgitation

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​unique.​rakghoul_lokin.​tank.​single_target_taunt

Taunting Regurgitation
98012sinstant30 m

Ground Smash

Smash the ground dealing <<1>> kinetic damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat.

FQN: abl.​companion.​unique.​rakghoul_lokin.​tank.​aoe_attack

Ground Smash
99015sinstant4 m

Multi-Grapple

Fires a multi-grapple line that fires in a wide cone in front of the companion and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​blaster.​tank.​aoe_pull_mk2

Multi-Grapple
96045sinstant4-30 m

Overhead Claw Slam

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​unique.​rakghoul_lokin.​tank.​single_target_attack

Overhead Claw Slam
10007.5sinstant30 m

Challenging Call

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​unique.​rakghoul_lokin.​tank.​aoe_taunt

Challenging Call
97020sinstant4 m

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