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Portrait: Companions/Rep_Companions/Nadia_Grell_light

Nadia Grell

A native of distant Sarkhai and daughter of Senator Tobas Grell, Nadia Grell is a newcomer not only to the Republic, but to the entire concept of space exploration. Surrounded by new species and strange cultures, Nadia is eager to experience everything she can. She has become interested in the intricacies of galactic diplomacy while traveling alongside her father, and often acts as his assistant during talks.

As she revealed on Attis Station, Nadia is also strong in the Force; unusually strong, in fact. As Force sensitives are relatively unknown on Sarkhai, Nadia's untrained powers left her shunned and feared by her own people. Senator Grell's decision to take her with him when he left Sarkhai was motivated by the hope of finding others like her in the Republic, and perhaps discovering some way for her to control her incredible talents.

Likes: Learning, helping the weak, charity, mercy, testing her powers
Dislikes: Cruelty, dark Jedi, insulting authority

Attributes

Metadata

Used in conditionals

This companion is referenced in the following conditionals to check if the conditional is met.

"Player has met" checks

Gift reactions

Use gifts to increase your influence with this companion. Make sure to use gifts loved by the companion for the highest influence gain!

TypeReactionRomanced reaction
WeaponIndifferent
Military GearIndifferent
CourtingLike ++Love ++++
LuxuryLike ++
TechnologyIndifferent
Republic MemorabiliaFavorite +++
Imperial MemorabiliaIndifferent
Cultural ArtifactLove ++++
TrophyIndifferent
Underworld GoodLike ++
DelicaciesIndifferent
MaintenanceIndifferent

Abilities

DPS spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
Weapon Proficiency: Double-Bladed Lightsaberpassive
[buff_controller_new]passive

Force Stun

Stuns the target for <<1[%d/%d/%d]>> seconds.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​single_stun

Force Stun
100045sinstant30 m

Whirlwind Strike

Whirl your lightsaber hitting all hostiles 4m around the enemy target dealing <<1>> weapon damage to up to 5 targets over 1.5 seconds.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​aoe_attack

Whirlwind Strike
99022.5sinstant4 m

Force Crush

Drains the target by dealing <<1>> weapon damage over a 10 second duration and causing the target to become sundered. Sundered targets have their armor reduced by 20% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​single_target_dot

Force Crush
97012sinstant30 m

Finishing Strike

A precision strike to a target with less than 30% health, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​execution_attack

Finishing Strike
100020s1s cast4 m

Pummel

A powerful strike to a single target, dealing <<1>> weapon damage.

FQN: abl.​companion.​weapon_set.​dualsaber.​dps.​single_target_attack

Pummel
9807sinstant30 m
Healing spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
Ardent Protectorpassive
Weapon Proficiency: Double-Bladed Lightsaberpassive
[buff_controller_new]passive
Covert Medicpassive
Self Preservationpassive

Mending

Slowly heals the target for <<1>> over <<2[%d/%d/%d]>> seconds and cleanses physical and mental effects each time it heals the target.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_hot

Mending
97012sinstant30 m

Ardent Protector

Closes the distance the target, healing for <<2>>.

FQN: abl.​companion.​trait.​healer.​ardent_protector.​lightsaber

Ardent Protector
10004sinstant21-45 m

Protective Barrier

Deploys a Protective Barrier around the target that has 6 charges and lasts up to 3 minutes. When the target is damaged, Protective Barrier loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 3 seconds. A target may not have more than one Protective Barrier active.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​kolto_shell

Protective Barrier
99920sinstant30 m

Soothe

Executes a quick force heal on the target, healing for <<1>>.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_heal

Soothe
98010sinstant30 m

Ameliorating Force

Heals a friendly target for <<1>> health over the duration of the channel.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​channel_heal

Ameliorating Force
9007.5s3s channel30 m

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_mez

Force Detain
99045sinstant30 m
Tank spec
NamePriorityCooldownActivationRange
Weapon Proficiency: Electrostaffpassive
Threat Boosterpassive
Armor Proficiency: Shield Generatorpassive
Weapon Proficiency: Double-Bladed Lightsaberpassive
[buff_controller_new]passive

Threatening Strike

Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​single_target_attack

Threatening Strike
9807.5sinstant30 m

Provoking Action

Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_taunt

Provoking Action
97020sinstant3 m

Mass Force Pull

Reaches out in a wide cone with the Force to pull in up to three targets in front of the companion, generating a high amount of threat on each target. Only affects targets that are in combat and are not in cover or have Boss Immunity.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_pull_mk2

Mass Force Pull
96045sinstant4-30 m

Personal Threat

Taunts the target, forcing it to attack the companion for 6 seconds. Also reinforces the companion by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​single_target_taunt

Personal Threat
98012sinstant30 m

Ground Smash

Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.

FQN: abl.​companion.​weapon_set.​dualsaber.​tank.​aoe_attack

Ground Smash
99015sinstant4 m

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